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Director of Tools Engineering

Company: Activision Publishing, Inc.
Location: Los Angeles
Posted on: April 10, 2021

Job Description:

Infinity Ward is currently seeking a Director of Tools Engineering who will be responsible for establishing the technical vision and strategy technology used to create our future games. The ideal candidate should have tools leadership experience in games, film, or a similar field - any that mixes the technical and creative. We are looking for someone passionate about working with both engineers and content creators. The tools team at Infinity Ward is responsible for our proprietary game editing suite and our data build pipeline. You will set the technical direction for the team and work with them to meet those goals. You will work closely with the studio's other engineering teams and with content teams to create the next installment of the best and biggest first-person shooter. This is an opportunity to join a game development team at the top of the industry and work with the best gaming talent in the world. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Own and manage our game editing suite and build pipeline
  • Set technical direction and long-term planning to ensure our technology is best-in-class
  • Communicate with users and keep up to date on their needs and struggles
  • Keep your finger on the pulse of the project and its changing needs
  • Evangelize the team's plans and progress
  • Mentor the team on both technology and communication
  • Coordinate on both schedule and technology with other Activision studios Player Profile
    • Bachelor's degree in Computer Science, or equivalent work experience
    • Experience leading a tools engineering team in games, film, or a similar field
    • The ability to do long-term planning while remaining agile to the studio's changing needs
    • Experience designing and creating content editors
    • Experience optimizing and extending a content build pipeline
    • Experience creating and maintaining a continuous integration and testing system
    • Some familiarity with digital content creation tools (Maya, Houdini, etc.)
    • Interest in usability and user interface design Get tailored job recommendations based on your interests. Woodland Hills, California, United States of America Regular Woodland Hills, California, United States of America Regular Share this Opportunity Our Company Great Games Start with Great People! --
      Ask anyone who works at Activision, or with Activision, their favorite thing about it, and they'll tell you, it's the people. We have world class brands, infrastructure and resources. Our success comes from people producing greatness together. We are nothing without our employee's brilliance. Our biggest priority? It's the people. Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Equal Employment Opportunity Policy Accommodation Request We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.

Keywords: Activision Publishing, Inc., Los Angeles , Director of Tools Engineering, Engineering , Los Angeles, California

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