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Technical Artist

Company: Aquent
Location: Los Angeles
Posted on: May 16, 2022

Job Description:

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If you've been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Responsibilities
Design character rigs for humanoids and various creatures.
Review existing character rigs and improve them to be more efficient.
Skinning characters
Develop Art Tools (Mel Scripting) supporting the Animation pipelines..
Write custom shaders.
Working in our proprietary engine, help to establish our character pipeline.
Work across several art disciplines including shading, rigging, animation, and general art support as the need arises.
Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
Optimizing art content for performance.

Must-Haves
3-5 or more years experience as a Technical Artist or Rigger
Proven understanding of body anatomy and plans to reproduce these in rigs and in-game characters
Demo Reel demonstrating human and creature rig techniques.
Must have 3 or more years experience with Maya and modern 3D art pipelines
Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
Solid experience working with shader and materials in Game Engine
Strong understanding of animation pipelines, including character and environment systems
Portfolio demonstrating the technical artistic ability
Self-motivated and diligent, with established habits for tracking one's own tasks and seeking out answers when needed

Nice to Haves
Writing c++ code and having worked with game engines previously would be a plus
Knowing Mel, Python, Lua, C++, GLSL is a plus
Strong communication skills and a positive and professional attitude
Bachelor's degree or equivalent years of experience in Computer Science, 3D graphics, or related field
Experience working with offsite art and programming teams

Keywords: Aquent, Los Angeles , Technical Artist, Advertising , Los Angeles, California

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