Location: Los Angeles
Posted on: May 16, 2022
We seek talent that values integrity and personal growth within
an environment of intense collaboration and experimentation.
Our mission - create timeless entertainment that makes positive
change to the human psyche worldwide. If you've been wanting to
have a positive impact on people's lives and the creative
challenges associated with doing something different and unique,
then come help us shine brighter together.
Design character rigs for humanoids and various creatures.
Review existing character rigs and improve them to be more
Develop Art Tools (Mel Scripting) supporting the Animation
Write custom shaders.
Working in our proprietary engine, help to establish our character
Work across several art disciplines including shading, rigging,
animation, and general art support as the need arises.
Lead efforts in building foundational systems for art to establish
scenes, animation, rigging, FX, and material tests.
Coordinate with art, technical, and studio leads to help build and
maintain a high-performance art pipeline from creation to final
Contribute to the unique product artistic vision holding high
standards for aesthetics and technical art implementation.
Optimizing art content for performance.
3-5 or more years experience as a Technical Artist or Rigger
Proven understanding of body anatomy and plans to reproduce these
in rigs and in-game characters
Demo Reel demonstrating human and creature rig techniques.
Must have 3 or more years experience with Maya and modern 3D art
Proven experience building tools for modern art pipeline with a
solid understanding of game engine scripting (ex. Unity, Unreal,
Solid experience working with shader and materials in Game
Strong understanding of animation pipelines, including character
and environment systems
Portfolio demonstrating the technical artistic ability
Self-motivated and diligent, with established habits for tracking
one's own tasks and seeking out answers when needed
Nice to Haves
Writing c++ code and having worked with game engines previously
would be a plus
Knowing Mel, Python, Lua, C++, GLSL is a plus
Strong communication skills and a positive and professional
Bachelor's degree or equivalent years of experience in Computer
Science, 3D graphics, or related field
Experience working with offsite art and programming teams
Keywords: Aquent, Los Angeles , Technical Artist, Advertising , Los Angeles, California
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